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Author Topic: League of Legends  (Read 67728 times)

Panther

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Re: Official League of Legends and Minecraft Thread
« Reply #1155 on: June 02, 2012, 09:03:12 AM »

That Ahri should feel really bad.
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Dommykins

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Re: Official League of Legends and Minecraft Thread
« Reply #1156 on: June 02, 2012, 09:22:30 AM »

Yes she should. I was expecting more from a skinned Ahri considering what I see what you do with her, she was just sort of plain bad. Though I'd argue that for a melee champ Riven has a pretty decent kit to lane against her. The shield dash let me dodge her skillshots because it was pretty obvious she was going to do that, and it's way slower than a GP parley or a pantheon spear so it was never a problem, it also let me get close without having to worry too much about Fox Fire. Riven is generally more mobile than Ahri until she's Spirit Rushing, and when I went in for the kill I'd just wait for her to Spirit Rush in a direction and then hit her with wind slash because there is a very short cooldown between uses. It's basically the same principal as waiting for them to flash before you wind slash in top lane. I mean a good Ahri would probably have destroyed me, but for a melee champ match-up Riven isn't the worst choice.
« Last Edit: June 02, 2012, 09:25:19 AM by Dom »
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Grinnin

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Re: Official League of Legends and Minecraft Thread
« Reply #1157 on: June 02, 2012, 09:45:35 PM »

<a href="http://www.youtube.com/watch?v=ZOK2w9zaQX4" target="_blank">http://www.youtube.com/watch?v=ZOK2w9zaQX4</a>

So do we have an official AD carry spot on the team, with Panther learning jungling And Dom topping? Should I start midding now?

But, just saying, if we don't have an AD carry spot, I'm fucking taking it.
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Panther

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Re: Official League of Legends and Minecraft Thread
« Reply #1158 on: June 02, 2012, 10:00:15 PM »

I'm p bad at jungling still but it's now a possibility for me to do when we don't have you or Drak around. I mostly go mid or top.
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Grinnin

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Re: Official League of Legends and Minecraft Thread
« Reply #1159 on: June 02, 2012, 10:22:08 PM »

Time to jungle Draven then.
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Panther

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Re: Official League of Legends and Minecraft Thread
« Reply #1160 on: June 02, 2012, 10:43:14 PM »

Get ready for a lot of right clicking and sore middle finger.
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Grinnin

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Re: Official League of Legends and Minecraft Thread
« Reply #1161 on: June 02, 2012, 10:59:39 PM »

Get ready for a lot of right clicking and sore middle finger.

Nigga I play Skarner. My middle and third fingers are as strong as iron.
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Panther

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Re: Official League of Legends and Minecraft Thread
« Reply #1162 on: June 02, 2012, 11:11:05 PM »

I meant your right hand.
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Grinnin

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Re: Official League of Legends and Minecraft Thread
« Reply #1163 on: June 02, 2012, 11:50:25 PM »

My answer remains the same.
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Panther

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Re: Official League of Legends and Minecraft Thread
« Reply #1164 on: June 03, 2012, 12:16:51 PM »

Draven's Q can crit :c also his ultimate DOES return after it hits its first champ, but it goes out just a bit further THEN starts going back. On its way out it deals 8% less damage after each unit hit etc but on the way back that resets. If you throw his ult out across the map and teleport while it's on its way back it'll just follow to wherever you are now. That's great.
« Last Edit: June 03, 2012, 12:20:01 PM by Brock Bouldershoulders »
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Dommykins

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Re: Official League of Legends and Minecraft Thread
« Reply #1165 on: June 03, 2012, 08:41:16 PM »

Spoiler for Hiden:

I was worried when I saw our team comp, I didn't really think the game could be won. Then I just silsol'd and everything was k.

Edit:
Spoiler for Hiden:

I did it you guys! I beat a Darius 1v1! And all it took was for one to start regrowth and mana pots! Also, fuck junglers who don't take smite! Seriously what the hell Trundle.

Edit: Also, I must be in a much lower ELO than you guys. Like when I duo with somebody usually the enemy team is decent but when I solo I tend to get a lot more chewable keyboard babbies and it's hilarious. Not always, mind you, but noticeably more often. I also noticed that people tend to HATE THE SHIT out of Riven. I've been getting a hell of a lot more 5 man turret dives on me when I play her, luckily that time Shen ulted and Orianna tp'd so we actually picked two of them off real quick and eventually scared off the others.
« Last Edit: June 04, 2012, 08:46:23 AM by Dom »
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Sabre

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Re: Official League of Legends and Minecraft Thread
« Reply #1166 on: June 04, 2012, 09:26:45 AM »

Spoiler for "So much fun":

Games starts and I comment about how beefy their team is.   Then realize that their entire team went mid.  So we all went mid as well.  By the time all that chaos was over we had a 9/0 kill advantage over there and it just went from there.

Their was constant chatter the entire game with the other team over Riven's ass, Riven being a stripper, hot Bear on Bear action and dat Varus.    Funniest game I ever had.
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Panther

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Re: Official League of Legends and Minecraft Thread
« Reply #1167 on: June 04, 2012, 06:56:11 PM »

Jax is so much fun.
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Sabre

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Re: Official League of Legends and Minecraft Thread
« Reply #1168 on: June 04, 2012, 07:12:50 PM »

Tower dive then twirl away the damage with your lamp post.
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Ungodly

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Re: Official League of Legends and Minecraft Thread
« Reply #1169 on: June 04, 2012, 07:28:33 PM »

Ahri
Fox-Fire: Damage decreased to 40/65/90/115/140 (+0.4 increased) [max damage:80/130/180/230/280 (+0.8 increased)], from 40/70/100/130/160 (+0.375) [max damage:80/140/200/260/320 (+0.75)].
Spirit Rush: Damage decreased to 85/125/165 (+0.35 increased), from 100/140/180 (+0.3).

Ezreal (All buffs, Pulsfire skin incoming?)
Essence Flux: Mana Cost decreased to 50/60/70/80/90 Mana, from 60/70/80/90/100 Mana.
Trueshot Barrage: Mana Cost decreased to 100 Mana, from 150 Mana.

Galio
Resolute Smite: Ability Power Ratio decreased to .6, from .7.

Graves
Buckshot: Bullet Damage decreased to 60/95/130/165/200, from 60/105/150/195/240. Damage per additional bullet increased to 35%, from 25%.
Smokescreen: Duration decreased to 4 seconds, from 5 seconds.

Jax
Empower: Damage decreased to 40/75/110/145/180, from 40/85/130/175/220.

Kog'Maw
Living Artilery: Bonus Damage to Champions decreased to 125%, from 150%.

Nautilus
Titan's Wrath: Damage decreased to 30/55/80/105/130, from 30/60/90/120/150.

Renekton
Slice and Dice: Dice - 50 Fury Bonus Armor Reduction increased to 15/20/25/30/35% from, 15/17.5/20/22.5/25%.

Swain
Range increased to 500, from 480.
Decrepify: Slow % increased to 20/25/30/35/40%, from 20/23/26/29/32%. Range increased to 625, from 550.
Ravenous Flock: Cooldown decreased to 8 at all levels, from 10 at all levels.

Urgot
Hyper-Kinetic Position Reverser: Bonus Armor and Magic Resist reduced to 60/90/120, from 80/105/130.
Terror Capacitor: Shield Hit Points reduced to 80/130/180/230/280, from 80/140/200/260/320.

Nerfing Graves. Sadness. Only good things are Darius nerfs and Swain buffs.